So i have a small chunk of wow time coming up and guess what? I have no interest in grinding anything .. it seems i've mellowed out a bunch and logging in once a day to use my xmutes, fast ah, and maybe one instance is good enough for me. Ah well but it really is WOW for next 3 days like there's no tomorrow or skip it and go back to limited wow as I've got projects to do soon.
this might be the case of a lazy bones. you know lazy in RL and lazy in WOW.
Tuesday, December 15, 2009
Monday, December 14, 2009
Finally patched and ready to go
after 2 days of downloading, installing, trouble shooting a computer that literally died on me from some corrupt registry. Luckily computer hiccuped after I turned in all my projects so nothing was lost just a few hours to get patched up for wow and redownload my addons.
What do you think I did after patching up? explore new content? raid? nah nothing so mundane for me I logged in to see a paladin targetting me .. and while i wondered what one was suppose to do with a paladin he killed me. I guess that was a ret-a-din aka retardin. Ow who woulda thought that paladins hit so hard. I forgot to go bear but it wouldn't have made a differnce .. I still dont know what to do with a pally other than wear em down.
I rezzed and resumed my 1 strat run for the nite and logged. hey at least i got my shot at the baron's mount in
What do you think I did after patching up? explore new content? raid? nah nothing so mundane for me I logged in to see a paladin targetting me .. and while i wondered what one was suppose to do with a paladin he killed me. I guess that was a ret-a-din aka retardin. Ow who woulda thought that paladins hit so hard. I forgot to go bear but it wouldn't have made a differnce .. I still dont know what to do with a pally other than wear em down.
I rezzed and resumed my 1 strat run for the nite and logged. hey at least i got my shot at the baron's mount in
Friday, December 11, 2009
PATCH MIRRORS
Okies for those of you who may need to reistall and patch up wow here are links you'll need
WOW Client
https://www.worldofwarcraft.com/account/download_wow.html.
PATCH Mirrors direct from wow
http://us.blizzard.com/support/article.xml?locale=en_US&articleId=21079
ADDONS
http://www.curse.com
WOW Client
https://www.worldofwarcraft.com/account/download_wow.html.
PATCH Mirrors direct from wow
http://us.blizzard.com/support/article.xml?locale=en_US&articleId=21079
ADDONS
http://www.curse.com
Day 2 of patching
So i'm stuck with reinstalling wow from scratch. what an annoyance. I think i'll just save all the patch files on a flash drive as well as wow wotlk just in case so next time this happens i'm not stuck downloading then intalling for 2-4 days. Not that I can do any wow anyways its exam time
WOTLK> 3.2.0 · 3.2.0a · 3.2.2 · 3.2.2a – 3.3.0
WOTLK> 3.2.0 · 3.2.0a · 3.2.2 · 3.2.2a – 3.3.0
Thursday, December 10, 2009
Wow 3.30 Error Patch? wtf a full reinstall needed?
Error: The patch "pc-game-hdfiles\msvcr80.dll" could not be applied. (Invalid source file size: expected 626688, actual 632656
Woest me .. i patched the fancy 3.2.2-3.30 12/8/09 logged in to see that it actually worked only to see today 12/10 that I have a downloading window for patch 3.30 erm didn't i just patch it yesterday? and now its saying Error please repair or uninstall and reinstall wow. Uh this can't be easily done unless one has high speed internet and alot of patience. My wow is pached up to date. or was.
Oh might i add I'm suspecting wow nearly killed my system? computer goes into a free and refuses to boot past the start saying system registry file is corrupt.
Woest me .. i patched the fancy 3.2.2-3.30 12/8/09 logged in to see that it actually worked only to see today 12/10 that I have a downloading window for patch 3.30 erm didn't i just patch it yesterday? and now its saying Error please repair or uninstall and reinstall wow. Uh this can't be easily done unless one has high speed internet and alot of patience. My wow is pached up to date. or was.
Oh might i add I'm suspecting wow nearly killed my system? computer goes into a free and refuses to boot past the start saying system registry file is corrupt.
Monday, December 7, 2009
Patch 3.3 goes live today
Welcome to patch 3.3. unfornately I can't log on as my server's down and right now I'm inclined to go to sleep rather than wow.
General
Classes: General
- Icecrown Citadel
- The Forge of Souls, the first wing of the 5-player dungeon, is currently available for testing.
- Additional Icecrown Citadel dungeon and raid content will be made available in future test builds.
- Dazed: Creatures attacking a player from behind can no longer cause players level 1-5 to be dazed, and have a reduced chance to cause players level 6-10 to be dazed.
- Copied Test Realm characters will no longer be copied with their achievement history in order to better facilitate the character copy process.
Races: General
- Default Equipment: Starting weapons are now more uniform. Rogues now start with a pair of daggers equipped. All other classes except shamans start with a 2-handed weapon equipped and the required skill already known. Shamans start with a 1-handed weapon and a shield, as they benefit more from the shield than they would from a 2-handed weapon.
- Glancing Blows: The mage, warlock, and priest classes no longer have an increased chance for their melee attacks to be glancing blows; and the damage penalty due to their glancing blows is the same as for other classes.
- Health and Mana Regeneration: These regeneration rates have been increased by up to 200% for low level characters. As a player's level increases, the regeneration rates gradually reduce, returning to normal rates at level 15.
- Spell Mana Costs: These costs have been reduced for almost all lower level spell ranks. In general, if a spell decreased in cost with a higher level rank in patch 3.2.0, that spell now has the decreased cost at all ranks. In addition, spells learned before level 20 with reduced cast times and/or durations have even further reduced mana costs, proportionate to their reduction in cast time or damage.
Death Knights
- Racial Attribute Bonuses: These bonuses have been recalibrated to even out the amount of starting health on the various races. All races start with a standardized level of stamina, except for orcs, dwarves, and tauren who now start with 1 extra point of stamina. For each class, bonuses and penalties to all attributes have been adjusted so that each race has an equal attribute total.
Druids
- Rune of the Stoneskin Gargoyle: There is now a 1-handed version of this rune in addition to the current 2-handed rune.
- Talents
- Unholy
- Night of the Dead: Now reduces the damage your pet takes from area-of-effect damage by 45/90%, but no longer applies to area-of-effect damage caused by other players.
Hunters
- Pets
- Avoidance (passive): Now reduces the damage your pets take from area-of-effect damage by 90%, but no longer applies to area-of-effect damage caused by other players.
Mages
- Misdirection: Redesigned. Instead of having finite charges, it now begins a 4-second timer when the hunter using Misdirection performs a threat-generating attack, during which all threat generated by the hunter goes to the friendly target. In addition, multiple hunters can now misdirect threat to the same friendly target simultaneously.
- Talents
- Beast Mastery
- Intimidation: If the hunter's pet is in melee range of its target, the stun from Intimidation will now be applied immediately instead of on the pet's next swing or attack.
- Pets
- Avoidance: Now reduces the damage your pet takes from area-of-effect damage by 30/60/90%, but no longer applies to area-of-effect damage caused by other players.
Priests
- Talents
- Arcane
- Arcane Empowerment: This talent now also grants 1/2/3% increased damage done by the mage's party or raid for 10 seconds after the mage gets a critical strike with Arcane Explosion, Arcane Missiles, Arcane Barrage, or Arcane Blast. This effect is exclusive with Ferocious Inspiration and Sanctified Retribution.
- Pets
- Avoidance (passive): Now reduces the damage your pets take from area-of-effect damage by 90%, but no longer applies to area-of-effect damage caused by other players.
Rogues
- Pet
- Avoidance (passive): Now reduces the damage your pet takes from area-of-effect damage by 90%, but no longer applies to area-of-effect damage caused by other players.
Shamans
- Dual Wield: Rogues now know this ability upon logging into the game at level 1.
- Stealth: This ability no longer has multiple ranks. While active, the single rank of this ability (available at level 1) allows rogues to move at 70% movement speed.
- Vanish: For the first second after this ability is used, neither Vanish nor Stealth can be broken by taking damage or being the victim of a hostile spell or ability.
Warlocks
- Fire Nova Totem: This totem has been replaced with a new spell, Fire Nova, which is available at the same ranks as the old Fire Nova Totem. Existing characters will automatically learn this new spell in place of the totem. With a Fire Totem active, shamans will be able to use Fire Nova (fire magic) to emit the same area-of-effect damage as the old Fire Nova Totem from the active Fire Totem, not consuming the totem in the process. Fire Nova will activate a 1.5-second global cooldown when used and has a 10-second spell cooldown. The caster must be within 30 yards of the totem to use this ability, but does not need to be within line of sight of the totem.
- Talents
- Elemental Combat
- Improved Fire Nova Totem: Renamed Improved Fire Nova. This talent now provides an additional 10/20% damage to the spell and reduces the cooldown by 2/4 seconds.
Warriors
- Pets
- Avoidance (passive): Now reduces the damage your pets take from area-of-effect damage by 90%, but no longer applies to area-of-effect damage caused by other players.
- Summon Imp: This ability is now available from the trainer for level 1 warlocks and no longer requires a quest to learn.
User Interface
- Victory Rush: This ability is now trainable at level 6.
- Talents
- Protection
- Damage Shield: This ability will no longer trigger any chance-on-hit effects from the warrior or the opponent it damages.
Graphics
- Quest Tracking Feature
- This system is currently under development and is not fully functional.
- Looking For Group System
- This feature is undergoing several improvements and is not available for testing at this time.
- For additional notes on Lua and XML changes please visit the UI & Macros forum.
Professions
- A new feature has been added to the D3D graphics engine to improve texture management (particularly for Windows XP users). This is currently enabled by default on the public test realms. For more information please visit our Test Realm forum.
Items
- Enchanting
- Black Magic: This enchantment now sometimes increases haste rating for the caster rather than inflicting the caster's target with a damage-over-time effect. It is also now triggered by landing any harmful spell rather than inflicting damage with a spell.
Bug Fixes
- Glyphs
- Death Knights
- Glyph of Icy Touch: Instead of granting additional runic power, this glyph now causes Frost Fever to deal 20% additional damage.
- Shamans
- Glyph of Fire Nova Totem: Renamed Glyph of Fire Nova. This glyph now reduces the cooldown of Fire Nova by 3 seconds.
- Druids
- Rejuvenation: Rank 15 of this spell was providing a 15-second duration. It has been correctly reduced to 12 seconds.
- Mages
- Flame Strike: Some ranks of this spell had an incorrect cast time of 3 seconds. All ranks now share a 2-second cast time.
Saturday, December 5, 2009
Farming Stratolme for: Baron's Mount
Time:15-18 min per run.
Loots: 5-8 stacks of runecloth, 8 large brilliant shards, 6-10 illusion dust, 5 greater eternal essence.
Route: Go straight kill baroness somebody first, then go kill spider boss, then go through gate and kill your magician boss, proceed to magisters dude, then pull all of stich monsters and swipe em to death. kill skellies and De loots while waiting for the black guard to spawn, kill those too then go in to kill baron all while swipping when skeletons go to him. Rinse and repeat
I've heard that a full clear can be done in 10 mins if i do not stop to loot or pull uncessary mobs.
So far I have had no luck with the drop rate but will keep trying. I dont have anything else to do in game as I have neither the time or inclination to raid or instance or pvp. A fast and short instance run is just what I'm looking for. Stratolme grinding isn't hard but it is very disapointing.
Profits: mail cloths to my tailor alt to make stuff for DE and then use mats to enchant very rare recipes for sale on the AH.
Loots: 5-8 stacks of runecloth, 8 large brilliant shards, 6-10 illusion dust, 5 greater eternal essence.
Route: Go straight kill baroness somebody first, then go kill spider boss, then go through gate and kill your magician boss, proceed to magisters dude, then pull all of stich monsters and swipe em to death. kill skellies and De loots while waiting for the black guard to spawn, kill those too then go in to kill baron all while swipping when skeletons go to him. Rinse and repeat
I've heard that a full clear can be done in 10 mins if i do not stop to loot or pull uncessary mobs.
So far I have had no luck with the drop rate but will keep trying. I dont have anything else to do in game as I have neither the time or inclination to raid or instance or pvp. A fast and short instance run is just what I'm looking for. Stratolme grinding isn't hard but it is very disapointing.
Profits: mail cloths to my tailor alt to make stuff for DE and then use mats to enchant very rare recipes for sale on the AH.
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